As an internal digital product designer and part of an agile development team, I designed several internal software for automotive engineers and designers to enhance the vehicle development process. Projects ranged from VR/XR/3D applications to 2d web applications for data storage and filtering. 
My work covered the design process from beginning to end: initial research and colloaborative workshops to designing intuitive interfaces and testing both with interactive design prototypes and the final applications.

Additionally I worked on integrating design methods and processes into the department's software development process. As I was the only designer, it was important to establish a set of workshops that each team could go through before development, even without a designer present, and educating the team on design practices. By the time I left, we had worked out a whole discovery and framing process and each agile team had at least 1 designer present.

This is a selection of my work. Please keep in mind that due to protected data and information you will find only limited previews and insights. Images contain mock or publicly available data.

Using AR & XR to augment physical prototypes with virtual data

In vehicle development physical prototypes cost a lot of money and time to produce. Once they arrive for review and testing, their data is already outdated.
This internally developed and used application was created for testing the feasibility of using then current technology to augment physical prototypes with virtual data, in order to be able to view the most recent data available. It consists of two parts - one for the engineers preparing the data and one for those who view and present it.

Tasks & Tools

Collaborative Workshops / User Profiles & Scenarios / Task Flows / Interaction Concepts / UI Design / User Testing / Logo Design

Whiteboard & Post Its / Adobe XD / Adobe Illustrator / Adobe Photoshop / Unity 3D

Supporting automotive assembly trials through mixed reality

During the vehicle development process engineers are dependant on physical models and need to wait for prototype parts to be ready to try out and use those to plan assembly processes for the production.
Mixed reality - existing physical parts combined with adjustable virtual data - makes it possible for the assembly of parts to be tried out earlier in the process than before.
The application includes two parts: one for the preparation and calibration of the data and the scene and a view mode.

Tasks & Tools

Task Flows / UI Design / Interactive Prototyping / Logo Design

Adobe XD / Adobe Illustrator / Unity 3D

Cloud-based Web Database for Interior Emission Data

Development engineers use databases for processes and results. The currently used one was incomplete and not covering the whole process, which resulted in a lot of locally stored files. To make the process more efficient, an up-to-date and more user friendly cloud-based web application was developed that stores data for all steps of the process and keeps track of progress.

Target audience were highly specialized engineers as well as general managers.

Tasks & Tools

Collaborative Workshops / Personas & Scenarios / User Story Mapping / User Story Writing & Backlog Keeping / Visual Design / Interactive Protoyping

Figma / Microsoft Powerpoint / Azure DevOps

Augmenting Video Data with virtual Data

For testing purposes, engineers spend a lot of time on night drives testing dynamic light functions. which couldn't be tested in a static light tunnel environment. This puts a lot of stress on the testers and their work environment. This project was developed to test the possibility of combining simulated testing data with real life hardware through video augmentation - thus improving the testing of light functions on-location and  reducing the number of night drives needed.

Tasks & Tools

Kickoff Designsprint / Collaborative Workshops / UI Design / Logo Design

Whiteboard & Post Its / Adobe Illustrator / Unity 3D

Stay curious.